Quoted By:
Strange Needle
CHALICES - 1/1
single use: either weapon, or heal 1d8
A variety of complex neurobiological and psychosocial factors contribute to addiction; common habits and patterns are typically characterized by immediate gratification for short-term rewards, combined with delayed deleterious effects or long-term costs. There are many that would kill for this. You feel it will heal you. Perhaps the only way to cure a temptation is to surrender to it?