Alrighty, "morning" I know, but should be fine to call in a few hours, earlier than last time at least.
The amended map as well, though I figure everybody knew where they were. As a general reminder- heavy artillery has two more turns before it fires again (can be aimed the turn before), and mortars can come down this turn, they have a cooldown of one turn between bombardment, and seven range.
>>5488668>I'd like to change my turn to looking at the equipment the enemy is using and see if any of the AT guns can be stolen and used by us. At the end just mount up so I am ready to move out, but otherwise stay in the same place.Noted especially. As a general rule, destruction through explosive munitions tends to not leave much left.
>>5488680>Also, do we get extra points for prisoners like in the Panzer Commander games?There's not really official "points" as reward indicators, but if you grab enough people to impress somebody above something could work out. Though you'd probably have to babysit such a quantity as well.
In other words, it isn't disallowed, but it's not really something that's <span class="mu-i">implemented securely</span>.
>>5488718Placed.
>>5488772>You said it was super weird we had to many M-24/32s right?The standard tank for Cuirassier is indeed the plain old m/24.
>By any chance, does this scratch battalion have like 1/3 or 1/4 of the entire army's fielded M-24/32 armor?It does- even though an m/24-32 isn't particularly impressive in the wider scope of the setting, being an m/24 hull with small redesigns in layout with a newer tank model's turret grafted to it and some additional armor, but being able to take on T-16s in an even fight is a pretty good advantage to have. One that most of the army lacks.
>>5488787Vehicle machine guns are considered their own weapons, yes.
>>5488838I'll do a few of them here, rather than waiting to see if you die or not.
>Can I take a commander trait instead of a level-up at the end?>Would you be open if I asked for a custom Infantry Commander trait?While I don't think commander traits are something that should be seen as easily gained, considering that, mechanically, a single experience level is actually equivalent to a trait (one of the traits giving +1 EXP) we'll say it'll depend on what the trait is or what you want to do with it. No promises or decisions yet.
>Does Vynmark have PIATS or Light Mortars?Light mortars yes, shaped charge projectiles, no. They exist in setting, but Vynmark hasn't fielded them, not being the most advanced sorts.
>Does Vynmark have 20mm AT Rifles or do they have 14.5mm AT Rifles with Pen 2?Neither of those, but infantry units that want AT capability while being relatively mobile tend to go for 2.5cm guns, the same thing that's on the m/28. Its mounting is quite light and mobile for what it is.
The specialist tag seems fine to me for later.
>>5488862Vehicle personalization is fine too. Again, we'll go over the details later.