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You don’t have to be told twice.
“Retreat!” You order, snapping everyone out of their collective fight or flight response - that being to stand paralyzed - and choosing the sensible option of escaping.
Ahead of you run Narci, Typhu and Sun, but Coco and you are lagging behind due to being bound to Isaac.
“Bossman…” Isaac somberly says.
“No.” You don’t wanna hear it.
<span class="mu-s">”RUN. RUN. RUN!!!”</span>
You know for a fact the Komodo could easily catch up to all of you if it tries.
It’s not trying. It’s playing with its food.
“Picaro, you know it had to happen! You tried your best!” Isaac tries to defend his case.
“Shut up! No one’s being left behind!” You shout, and it burns your lungs doing so due to exhaustion.
<span class="mu-i">We are all dead anyway.</span>
The Komodo sneers at your sweet cynicism. It wishes to run you until you give up and accept death.
“Uh, guys!” Sun points to the Flatback Slider up ahead. “What’s that thing doing?!”
The giant animal does an unnatural u-turn and speeds up way too fast for something that size.
Straight to you.
Before more defeatist thoughts can fill your head, you see a glare moving at the top of the turtle’s head.
“What’s that?!” Typhu asks the girl beside her.
“How am I supposed to know?!” Narci answers.
But Coco did catch the meaning. “A signal! Someone’s up there!”
A stranger is atop the giant, reflecting light trying to send a message. One doesn’t have to be a genius to decipher it.
“Run to the Slider! It’s our only chance!” You command, negativity replaced with hope.
The Flatback Slider glides swiftly through the sand towards all of you, while you run with all the strength you never knew you had.
<span class="mu-i">Just a bit more!</span>
The Komodo’s joyous mood dies an ugly death as it realizes it won’t catch up in time, so he unleashes another terrible roar.
Dozens of normal Komodos burst out of the sand at its command, each having the distinct lack of red accents in their bone plates.
[Typhu really wants to fight the Grimm!] 130% eff.
The blackened army stands between you and salvation. What will you do?
>Fight through. Roll for body a d20 (DC to beat 65; DC to beat flawlessly 90)
>>Who fights?
>>Who supports?
Do you wish to inspire someone?
>Roll soul 1d20 (DC 3 for 10%, DC 9 for 20%, DC 20 for 80%)
>Order harshly (+10% eff to all, +3 ‘it’)
>Demand obedience (not enough ‘it’)
>Threaten (not enough ‘it’)
>Leave Isaac as a distraction. Bypasses roll with no fatigue gain, +30 ‘it’.