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You work and spent your day at the <span class="mu-s">Self-Sustaining Space Habitat Educational Facility</span> on this planet. This experimental facility is meant to be a new design testing viability for an all-in-one space habitat capable of sustaining the life functions of all three Hegemonic races as well as managing production, research, and defense. Useful to ship out here to a relatively uninhabited planet. Apparently, most urban centers or cities in the Hegemony; both ones in space and ones on planets or the many underwater facilities common now; have AI uplink and access built in to the facility itself, making it capable of managing its own affairs. This one is sealed to the outside world; its meant to be a practice run for something totally self sustaining. Of course, it doesn't have near enough space or biological resources to sustain its population and workforce, you are colonists on this planet after all. Unless you spent all your time in the suspension pods in the base's cargo hold that is; but you're much comfortable living a normal life!
This planet, known to the Hegemony as <span class="mu-s">Beamf-Que-Em</span>, derived from its old Hazaar name, is a habitable planet known for its placid weather and full biome spectrum across its surface. You live in a temperate region just a little too warm for you, a little too cold for Jaxtians, and a little too dry for Swall but too humid for... you get the idea. It's not perfect for anyone one race of the Hegemony, but here, an attempt is made to keep them all together. You only spend half you time at the facility though; the rest you spend at home, on your father's permaculture and farm, graciously gifted to him by Hegemonic control to begin his own (large) family of Painted-Face Vetuckers. While not a protected and separate minority in the same way the Blondes are to Mainlander Jaxtians, the Hegemony still has interest in setting up large populations in different worlds; and as this one closely mimics your homeworld of Vetuck, your own ethnicity's lower tolerance for off-world conditions isn't as bad.
You find it strange to think that in most of the Hegemony; the different races and peoples are just segregated. Except in special urban centers or research bases, each has their own niche and roles to play. You've grown up around Jaxtians and Swall alike, so to you, it's normal to see them and learning to get along despite your differences is a huge part of your life. You can't help but feel a sense of peace as you approach the hills and steppe that represent the wide open spaces of your heritage however. You walk and walk and walk, capable of entertaining yourself for the long hours of travel and endless footfalls. It doesn't tire you out at all, if anything, it refreshes you. Being able to finally see as far as the horizon, the facility but dots on the lower land near the water and nearby jungle reserve for the Jaxtians, makes you feel at peace. It's starting to get dark.