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"...Yeah, I got it back. I never had the chance to tell you where I was going though. Did you see me struggling and just not offer to help?" You ask indignantly.
"Yup." He laughs. "I did my thing, you did your thing. Besides, it builds character."
You bite your tongue and silently raise a fist at his back. 'Don't do it, Michael. Don't drown an old man in his own stew, no matter how satisfying it'd be.' You think to yourself, slowly lowering your fist. "Right. Should we be wary of anything in particular tonight?"
"Indeed we should, son. The first night's not so bad, the mist isn't so thick when it first rolls in. Now, though, we might be getting bolder visitors. <span class="mu-s">It gets a little bit worse each night, until it finally goes away.</span> In the worst case scenario, I've got a basement we can go down into and barricade for a while - but I'd rather not do that. They always trash the place when I do." Ishmael explains.
"And the firewood, do we have enough to keep it smoking all night?" You ask.
"We do, but I've got to make it last. There's no guarantee it'll be safe enough to go outside and collect more, so I'll be using it sparingly for tonight, just in case we end up <span class="mu-i">unlucky</span> for a few nights. I'd rather have a little bit than none at all!" He replies.
"Alright. So...what should I do, then?" You ask awkwardly, while Ishmael ladles some generous amounts of stew into two bowls. He grabs his own and heads over to the couch, sitting down unceremoniously.
"Get your fuckin' food, for one." He grumbles. "For two, that's up to you. If something breaks in, kill it or something. Otherwise, do what you want - watch 'em, take a nap, whittle something with that knife of yours - I don't really care."
You grab your bowl of stew and go to sit next to him, mulling over your options for the night. You bring a spoonful up to your mouth, confirming your fears: The bastard really does make some good stew.
<span class="mu-i">Night Phase!
The QM will roll an increasing number of d6s each night to determine how BOLD the creatures are that night. YOU must decide on what your primary activity for the night will be, which will determine where you are in the cabin and how ready you are for action if they should try to break in. It's inadvisable to stay awake all night, unless you plan on sleeping during the day instead - exhaustion is rough!</span>
<span class="mu-r">How long will you stay awake for?</span>
>None of the night, sleep immediately.
>Half the night.
>All night.
<span class="mu-b">Your activity?</span>
>Watch the creatures. Observe their features and habits. (Upstairs, or Downstairs?)
>Poke around the cabin, learn more about Ishmael.
>Whittle something out of some spare firewood. (What?)
>Reinforce a part of the house with what you can. (Windows and Doors currently available. Makes noise, and could attract more monsters.)
>Something else? (Write-in!)