This is my first time doing something like this, so hopefully it doesn't get too messy.>>5311222>>5311254>>5311267>>5311277>>5311335>>5311337>>5311394>>5311510>>5311816>>5311861Twice have you visited the Bell Market, though both occasions were business-oriented. Today, you intend to spend on self-indulgence, and prepare for future adventures. You exchange the Evergreen Hall's tranquil reverence of nature for the hustle and bustle of city life fixed around the oversized bell at Everlund's heart. The fragrance of aromatic spice wafts through the air, blending seamlessly with the smell of fresh produce which in turn accentuates the vibrant colors of dyed fabrics swaying with the breeze.
A number of goods on display are prohibitively expensive, even with the wealth you have accrued, but you are able to pick out some goods which are both desirable and affordable for you. What shall you purchase?
Adventuring Necessities:
>Potion of Healing (Restores half Strength score in Health) - 50GP/Each>Bless Weapon Oil (+3 bonus to hit evil creatures for 1 minute, overcomes damage resistance) = 100GP/Each>Adventuring Supplies (Backpack, rope, rations, fling & steel, etc.) - 15GP>Acid (2d6 damage when thrown & highly corrosive to objects) - 10GP/Flask>Antitoxin (Cures poison) - 50GP/EachClothing (Which you have no interest in, of course):
>Silk Dress (includes slippers) - 12GP>Lounging Robe - 8GP>Bustenhalt, Steel Plate (Agility + 6 Defense) - 45 GP>Toga + Sandals - 2GP>Gold Braided Belt - 25 GPLuxury Items:
>Cigars - 10GP/Each>Westgate Ruby Wine (Ceramic Bottle) - 10GP>Perfume, Ocean Mist - 3GP>Perfume, Night Spice - 5GP>Makeup - 30GP