>>5678689>>5678723>>5679032With clear instructions and specific threats, you guide the goblins in their work, shouting and walking close to them when they seem to lose strength.
The task is not an easy one however, and hours pass as you and your soldiers try different ways to not only unplug the hole, but to discover how it got covered in the first place.
It doesn't help that the goblins' attempts to unclog it the first few days could be summed up as throwing things into it until something happens.
After trying with a stick and a stone, you tie a rope to shovel.
After a couple of failed attempts, you manage to hook on something down there.
Quickly you direct the goblis to pull the rope, while you apply pressure with another shovel.
The strategy works when a Y-shaped hunk of metal shoots out of the hole and days old shit and trash finally falls out.
You let the goblins celebrate for a moment before directing them on the task of cleaning the room.
While they work you take a moment to examine the strange piece of metal.
It's dirty and somewhat battered, but you can't help but notice how old it looks. This thing feels older than you, and it doesn't even have rust on it. Cleaning it up a bit with a stick, you can't help but notice how it seems to be marked with symbols.
Maybe it was part of the castle? A broken part of a mechanism?
Tied loosely by a rope is a bag, which upon careful examination, you discover contains 18 silver coins.
You take that money.
>Total money: 46 coins.What should you do now?
>Choose>Keep working.You didn't mess this up, so the goblins will still be with you, just a little more tired
>Try to lead the goblins.You can try to train with them or practice tactics.
>Go to town.See how things are.
>Talk with the drunkAsk him how he ended up here.
>Go to your roomYou can sleep or examine the room.