Quoted By:
>0 SUCCESS: Opponent benefits from a combat stance. QM selects
>55 Double Fail: Fell for a Feint: +1 Blademaster Adverse Re-Roll next round
>Giovanni Giorgio: Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.
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<span class="mu-s">Tunegan, 17th Day of Bacrimun, 883 A.C.E., Early Afternoon – Capara, Langland
<span class="mu-i">Duel at Punta Plaza</span></span>
Sir Emile Andrei, Young Knight of Romaine: <span class="mu-g"><span class="mu-s">Healthy</span></span>
>Combat = +45DC [Healthy +5DC, Strong +5DC, Castle-forged Arming Sword +5DC, Masterwork Full-Plate +15C, Blademaster +10DC, Ursen Gorget +5DC, The Weak Should Fear the Strong -5DC]
>Armour Value = 73AV [Masterwork Full-Plate +33AV, Heater Shield +20AV, Guardian +6AV, Basilisk Scale Shirt +7AV, Giovanni: Avenger -5AV]
>Combat Re-Rolls = 0 [Holy Orders +0, Courageous Sky +0, Blessed Artefact +0, Ursen Gorget +0]
>Armour Value Re-Rolls = 2 [Shield of Faith +1, Masterwork Full-Plate +1, Giovanni: Sfregiato Short Steel Style +1 Adverse Re-Roll]
<span class="mu-s">VS</span>
Giovanni Giorgio, Bravo Sfregiato of Langland: <span class="mu-g"><span class="mu-s">Healthy</span></span>
>Combat = +53DC [Healthy +5DC, Agile +5DC, Langlish Longsteel +5DC, Langlish Shortsteel +0DC, Sfregiato Long Steel Style +10DC, Blademaster +13DC, Scuola del Falco +15DC]
>Armour Value = 0AV [Linen Shirt +0AV, Guardian +5AV, Andrei: Avenger -5AV] /2 Scuola del Falco /2 Audacious
>Combat Re-Rolls = 1 [Lucky Charm +0, Courtesan’s Advanced Favour +0, Swordmaster Schooling +0, Scuola del Falco +0, The Week Should Fear the Strong +1]
>Armour Value Re-Rolls = 0(1) [Scuola del Falco +1 Save]
Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)
0 Success = Suffer a solid blow (2 degrees of damage sustained)
1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)
2 Success = Inflict a solid blow (2 degrees of damage inflicted)
3 Success = Inflict a mighty blow (3 degrees of damage inflicted)
Crit-pass = Inflict a killing blow (what it says on the tin)
Doubles Pass = +1 damage ignores opponent AV or Dismounted/Disarmed penalty
Doubles Fail = +1 Adverse AV Re-Roll + Dismounted and/or Disarmed penalty
<span class="mu-s">Personal Combat</span>
>Personal Combat 42DC
3 rolls of 1d100, kniggas. You have NO re-rolls. Your opponent has ONE adverse re-roll. Your opponent will use ALL re-rolls if required this round.
<span class="mu-s">Surely he must be getting tired...</span>