>>5395299The wagon and our every beautiful son-horse Tom-8-ooooo's. That may or may not be a liability in the coming fight. It was designed for transportation, not war, so it will receives a lot of damage if we don't do anything about it. A very ork solution would be to nail some shields to the sides and front, and maybe on the roof to somewhat protect it from ranged attack specially guns, bows, crossbows, the odd caveman rock, sling bullets, and so on. Not so much from dragon fire, but they would have to reach us first, which we won't allow if our many guns have a say in the matter. So ideally what can be done is we turn the carriage into a mobile ork fort, flip it around so Tom-8-oos is pushing the wagon forward from the back, and the kobolds will stick around inside or on the roof to use the wagon as cover as they take pot shots at anything at everything. So and so "don't put all your eggs in one basket", armoring the wagons has it's ups and downs.
Collar and Teesny. Our girl can hulk out into a matriarch werewolf, the biggest and strongest type of were-creature that we the players are aware of. That would be very, very useful for us right now....if it could be turned on at command, but I don't know if our gal is capable of such a feet. It might come into play depending on how magical the mountain is, but chances are we might not be able to use it, unless we talk with them about it. Perhaps we can help?