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I will post next week only, sorry.
Some numbers for now.
I hope it doesnt get scrambled when posting.
Modifiers.
F -3
E -2
D -1
C 0
B +1
A +2
S +3
+S +4
++S +5
5 pts 5 1 1
480 HP 270 270 330
IRINA SUMMONER RUDOLPH ALICE
++S str D C C
B con C D B
C dex B B B
B agi B S C
E int A D E
C will A D C
B per C B C
D car C D B
Those are ATTRIBUTES only, there's still SKILLS and PERKS.
SKILLS will use ATTRIBUTES but they have theyr own graduation
PERKS can be positive or negative. Those can be many things for example the ability of Summoner to make contracts.
Rudolph and Alice are there because i was initially planning about they being a pair that fights as one "merging" the Attributes (like 2 points more to active bunny) and shared HP (active bunny + 100HP). But it's quite strong right off the bat, then just one bunny for now.
But give Rudolph one more point if you wish. No more than S, tho. A pick in the dark. No one got the 15 or less, so close... free roll until winrar.
You will also have Summoner's SKILL points to distribute and more PERKS to get. This system is an adaptation of an already existing one.
Byecha~!