Quoted By:
“Nothing to do with you.” You sit on the couch, pull out your phone and headphones in preparation for your next move.
“Hmm? I’m merely here to be taunted?” Uzziel likes your decision.
“Not quite.” You need someone else before getting your plan underway. “Everyone is forbidden from leaving this room until further notice.”
“Are you expecting us to accept your terms?” Uzziel sits on the couch in front of yours.
“I’m imposing my authority as a policeman.” One of the few positive aspects of having your badge back is that you can abuse your power. “If you defy the law, you’ll face the consequences. Buonanotte, bring your entity out.”
“Fair enough, sir.” Hanno sits next to his friend, making the couch bounce.
“Here’s my tin can: Cohelby!” Billy summons his… entity. It’s abstract, has a robotic look, one eye on the center, and his limbs aren’t connected. It’s quite interesting, makes you believe Buonanotte has a compelling artistic streak within if he influenced its appearance that much. “You want me to send him down?”
“Intriguing fellow!” Hanno finds the abstract entity quite funny.
“Yes, but before that…” You indicate the entity to stand next to you, then you grab Ghost the Cat. “*Don’t move.*” You whisper to it as you place him on the entity’s back… He successfully didn’t lose his invisibility. You believe the cat is asleep at this point. “Now it’s good to go.”
“Fresh and crisp, baby.” Billy likes this. The entity rearranges itself to hold the cat at its center.
With this, you’re going to tell the others to describe the situation through the cat’s camera, so Buonanotte doesn’t have to reveal any information to those two. You give the others a call and plainly state your orders.
“Describe what you’re seeing.” You relax on the couch. “Buonanotte, just put your efforts into investigating.”
“Right on, boss.” Billy goes to the elevator and opens it for his toy entity. It enters, salutes, presses the button, and goes away.
Dorothy describes what Cohelby and Ghost are scouting. The elevator only has one button: B10, and it leads underground. The elevator door unlocks to show a gigantic circular garden field. Beautiful flowers cover the ground. In the middle is a statue illuminated by rays of sunlight. On the walls are doors with barred windows. The ones directly behind the statue are double sized with a plaque on top that reads: Arena.
The one to its right says: Gallery.
The one on the left of the Arena says: Library.
The one on the left of the Library says: Office.
The others are only numbered. Peeking through the closest door, Cohelby finds a large hallway with prison cells on both sides. This place is an underground prison facility. An empty one so far…
“I wonder what’s down there.” Hanno distracts everyone since it’s all too quiet.