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Some thoughts on Blood Axes which might help us come up with a good write-in plan for the upcoming invasion.
If we are aware of Orks and their kulture and klans, either from previous battles with them or captured ork bodies, then we should remember their defining characteristics:
-They have an appreciation for Federation technology and tactics, wanting to see themselves as cunning. This means they will act different from the standard ork, they will opt to withdraw if the situation calls for it, or dig trenches, or coordinate artillery and airstrikes, rather than the horde tactics of most other orks. This does however, mean this can be exploited more readily. If we can make this invasion of Lucius seem like it will result in their deaths with no gain, unlike other Ork WAAAGHs, they will choose to retreat to fight another day
-They like to use stealth. So expect more attempts at stealth than normal
-Many of them may be freebooters or the equivalent of Ork Mercenaries, in it for gain but less tied to the Warboss or the Klan
-They are known, unique among the orks, to be willing to include non-Orks fight for among their ranks. While there wouldn't be many, there may be some humans, abhumans or even aliens among their number which could be persuaded to switch sides, defect, or be captured for better information
-They may have a lot of looted or corrupted Federation technology. Tanks, guns, etc. Some of which might have enchained or tormented machine spirits, some which we could with faith and digital codes of zeal attempt set free, or rouse to rage to break free their captors and rampage. In the very least, the Imperium has been known to recapture tanks that were corrupted by Orks and repurify them. Heck they do so for Chaos, so many there's some value in this.
-More importantly because they like Federation technology, they will want to loot ours. Our machines will be good bait for them as lures
-Non-Blood Axe orks HATE Blood axe orks! They'd only follow them because they promise a good WAAAGH and seem like they can krump well and are big, but still untrustworhty. We can try to make them seem weak or incompetent, killing the lesser officers, and sow discord even if we can't snipe the warboss himself. Blood Axes may have a higher reliance upon their nobs to keep the rest of the waaagh in line than normal because of this.
In essence, while they are still Orks, their strength and weakness we can exploit is that they act more like humans. Anticipate that they will use tactics and stealth, exploit and widen discontent and killing the officers, use technology and munitions as lures for bait, consider recapturing to purify or hacking stolen Federation technology to go haywire, try to sway or exploit non-human elements if present, and weaken them to the point that they see no benefit from continued war and will try to retreat to fight another day rather than expend the last of their lives and blood for nothing.
I'll try to post some thoughts on the Mitu