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Today has been a terrible day. Despair hasn't beaten your soul black and blue with a metaphorical lead pipe yet. It's probably because you don't quite fully understand how deep you are in the well of 'things fucking suck'. Once you get the full picture, you'll probably fall to your hands and knees, cursing whatever gods decided to ruin your life.
Your guide is about to pack away his little silver sickle; he had been waving that thing about when chasing after your classmates.
"Hey, let me see that," you say, pointing at the implement. The guide obliges and hands you the sickle; it's made of silver and has strange runes written all over. It's fancy looking. Light. You run your finger over the blade and feel it cut into your skin effortlessly. This could easily cut flesh.
"Tis the Mana reaper I use. I keep it sharp so it'll gather as quick as a twitch," the Baphomet sounds mightily proud of it. You imagine, for a moment, the guide hacking away at the undefended flesh of Kyouya with the blade and recoil at the thought.
"My dear goat, I'm going to ask you to start educating me about every little thing about Mana, Relics, and Quests... and why everyone has forgotten about me."
The guide begins with Quests, which is a fancy term used to describe of attacking places and people for Mana and Relics.
"Why not just call it a raid or something more specific? When I hear the word Quest, I think of some sort of adventure or exploration of some unknown place," you are quibbling over the terminology.
"Meep? Well, we could try to make an effort to differentiate a Quest a bit more if you would like. So, er, this we could properly term a raiding Quest?" The poor Baphomet is trying its best to satisfy your desire for more precise terminology.
You'll probably have to get back to Camelot, hammer out the specifics with Hanbei, and propagate new ways to describe forays like this. It's pointless to do that now with just one of your servants.
Relics can literally be any old object with a story or history attached to it. Anything from a very well-loved family teddy bear to valuable historical items like, say, the Masamune. There's only one problem: it's really hard to figure out if something is a Relic worth stealing and destroying. Even vaunted and storied items like famous samurai swords are not guaranteed to provide anything more than scrap metal when broken down.
"Wait, so if I stole something like a Masamune sword and tossed it in the 'crucible' to extract Mana, there's no guarantee that it was worth taking the damn thing? You know, I seem to remember a bunch of museums getting broken into last year. So someone from Avalon stole a bunch of Relics and tried to see if they could gain Mana from it?" You remember the news going on about a crime spree that was emptying out Japan's most famous museums. There was speculation that it was the work of a crew of art thieves.