Rolled 9 (1d20)
>>6349853The reptoid doesn’t reply, though, except to lunge forward with a gurgling hiss, a ritualistic-looking dagger in-hand. You tut, annoyed at the professionalism—frankly, you’d hoped to get some condescending dark-priest monologue going, so you could extract more intel. But if it’s a whooping he’s wanting…
<span class="mu-b">Zith-Zi rolls a 19 for Athletics: <span class="mu-s">wins initiative!</span>
She rolls another <span class="mu-s">natural 20</span>, and again deals <span class="mu-s">9 damage!</span>
The Serpent Priest is <span class="mu-s">slain!</span></span>
…Well, you can do that, too. The robed reptile’s impressive stature topples like a try as you bridge the distance and, with a twirl and a leap and a single lash of your light-based weapon, you take him out at the knees. A shriek of pain and anger erupts, but is quickly silenced as you swing back around to face his fellows, and simultaneously slam a boot down upon the felled freak’s head; this time, the stomp makes real what the serpentine spellcaster’s illusion had only pretended at before.
“Alright,” you growl at the remaining three cloaked reptoids—all half-humans or at least human-sized and better-disguised. “Who’s next?”
<span class="mu-b">Rolling their morale check…</span>