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Or not. As soon as you've saved Porcupamon from the deathtrap and returned him to your Digivice, the two halves begin to separate yet again. Having failed to trap you, it seems like he's intent on leaving the chamber and coming after you. He can't leave a Virus undeleted, and his berserk state seems to be without end. You look around for your options.
<span class="mu-s">"Gah! My arms! Quick, let's get going before he breaks out!"</span>
On your way to this bridge, you spotted a path leading upwards. That must lead to the connection point between the two towers, and you heard that there was an exit there. You expect the others to be heading there any minute now, and if you run with Strikedramon in hot pursuit, you might be able to enlist their help in defeating him.
"Porcupamon, did you see the exit on the way here?"
<span class="mu-s">"I saw one. Can't recall where. Come on, where are we going?!"</span>
You don't know how long it'll take. You've picked the fastest way out of the core, in exchange for having Strikedramon chase you, which has bought several minutes. You can't squander it here.
You peer over the side of the bridge. The maze is down below, forming a massive asset brick that extends outwards in every direction. You can still see the edges. Now that you're above it, you can f1oat down without much issue, accessing the upper surface of it, and then drop back down to the factory where you killed the servitor.
Blue flames become visible. Strikedramon starts squeezing himself out of the gap the moment it's big enough to fit his arm. You wish you could close the door and crush him, for that would solve everything, but the controls are on the inside. You have to pick your escape route now, with too little time to stop and think through every factor.
>Head towards the connecting bridge. You feel like you could run into the other Dogs of War there, and that could help deal with Strikedramon. It'll also lure him further away from the bomb and ensure that it detonates with no chance of interference from him. Unfortunately, you don't know how far it'll be.
>Glide down and backpedal. Return to the route you took to get up here. However, you're struggling to recall why that might work. (Write-In: Identify the right exit point.)