Rolled 6, 16, 10, 10, 19, 2, 15, 12, 2, 2 = 94 (10d20)
>>5177251>>5177258>>5177918You MAY, in retrospect, have underestimated the difficulty of simultaneously engaging two trained holy knights in their home territory. If they’re calling in reinforcements, though… Well, there’s no reason You cannot do so as well!
You take a step back from your immediate opponent and uncap the magical scroll-case in which you have conseuntually entrapped the hellhound Brezzog. As soon as it is uncorked, you are blasted back by the force with which the unholy entity’s ectoplasm ejects, pouring forth onto the cobblestones in great sloughs of ooze. The spectacle draws the horrified and furious attention of the older paladin, while the younger takes to rubbing his recovering eyes in disbelief at what he’s seeing.
“Don’t just stand there!” the older one bellows. “Slay the demon before it manifests!”
The younger man lunges forth to do so, which is… less than ideal. Bezzog is taking shape, but not fast enough to protect itself. You briefly consider lending the vaguely dog-shaped demon some sort of aid…
But on the other hand, it serves as a perfect distraction to take attention away from you!
The beacon is priority one, and you have no idea how it functions or how much time you have already wasted. Closing distance to seize it by force is a possibility…
But that would bring you within reach of that gryphon’s dreadful maw.
No, instead you attempt a variation of the shapeshifting ability which Irinnile displayed in your raid on the Mages’ Tower: you attempt to manifest a dagger-like claw of flesh and bone from your hand, and then to detach it and hurl it forth! All the advantages of throwing your beloved frost dagger, with none of the risk!
‘Lispy, just tearin’ off chunks of us isn’t, like… Easy ‘n painless, ya’ know?’
‘Do it!’ you shoot back, and the demoness obliges.
[4d20 melee combat, with a DC of 17 because you are dividing your attention and attempting a tricky manoeuvre at a distance. 3d20 for the hellhound’s efforts at a DC 17 because it is still manifesting and is fighting Paladins. 1d20 for each Paladin’s response, to guide probabilities, and 1d20 mystery d20]