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>Action 1 - Prospect
Keen-eyed Do'laroshans scour Entente lands, starting from the roiling plains of the Entente, working west until they reach the swampy lands of the Iti'kin. Locals are tapped for rumours and expertise, the surveyors looking for plants, animals and minerals of value. (I think its 10 hexes? 2 actions into boosting it. Start east, including islands, and just prospect westwards.)
>Action 2 - Apply Blackstone to Achroma's temple. Expand to include nearby road.
Where blood and steel failed, gold and platinum have finally worked. It seems the Dryad's and Netche's greed outweighs their ability to hold a grudge. Finally, for whatever reasons, they have agreed to sell Blackstone, and so it is with gusto that shadowy merchants place orders for what they can. The price is high, the two people's keen to wring Do'laroshan pockets down to their last coppers, but the application of it across Achroma's temple is worth it. Since relatively small amounts are available, the architects are limited in it's use, mainly as ornamentation rather than as actual construction materials. Still, as the building swallows the Gilded Causeway to the south, travelers will be able to see wondrous mosaics of Blackstone and other materials, reminding those who walk it's road that it is with Achroma's blessings that they go.
>Library Action - Enchanted Appearance
Scholars of the Library of Creative Minds have, through the years, been slowly CORRUPTED. Where they used to be serious, even a little melancholic, in their use of the library, time has worn away the memory of what tragedies took place in securing it's walls. Coupled with the lax atmosphere of Thisi and it's people, the library sometimes seems downright FUN. Not exactly drinking parties or wild feasts, mind you, but certainly an air of relaxation and whimsy have taken hold.
It is in this atmosphere that a new invention takes place. The pouring of gold into Dryad and Netch coffers seems to have sparked some Thisians ire, and in good-natured 'revenge', they have concocted a means of getting it back.
Across the world, Do'laroshans will unveil all manner of shadow-enchanted gear. Varied in material and make, all change an aspect of appearance in some simple way. There are belts to make your waist slimmer, shawls that cover your scars and skin imperfections, cloaks that make you look more muscular, any and all considerations can be met. Even the clothes themselves can have illusions over them, allowing whites that stay white through dirt and age, or that change colours through an evening's wear. Why dye your hair (or leaves), when there exists bracelets that let you change it as easy as taking one on or off?
They claim our greed is unmatched? Let us compare it to their vanity.