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And so off they went; the enemy riders were riding fast and hard, with the Greifswalder hot on their heels. They would be on their own soon enough, with neither you nor the enemy being able to aid or hinder them.
Seeing that the cavalry was gone, the Svengalians once more went for a push, this time being met with the same ferocious defence as the previous time.
There was an attempt to outmanoeuvre the Greifswalders, but the palisades rendered such an attempt moot. The battle raged on like that; with the continued pelting, it was a waiting game, waiting to see which cavalry would return first and whose riders would bring the salvation for the day.
<span class="mu-i"> ''Have they not returned as of yet?'' </span> You asked; this was beginning to make you nervous.
<span class="mu-i"> ''Not as of yet, sire, but we can hope they shall come.'' </span> an aide said.
<span class="mu-i"> ''Perhaps they won't, for the horses might have slowed down already, for a break.'' </span> Your horse, Wittekind said.
<span class="mu-i"> ''Making you talk was a mistake,'' </span> you said.
Still, without the cavalry back, you couldn't enact the next step of the plan, at least not yet. It took minutes, which turned into hours, until….
<span class="mu-i"> ''Over yon! Over yonder! Over yonder!! They have returned! They have returned!'' </span> A shrill-voiced lookout alarmed everybody.
You immediately sprang into action; the cavalry would almost certainly trample itself into the enemy rear, straight through their archers and into their infantry. And they knew it, beginning to shift and turn. They would need to be kept in place, and fast.
>Send in our reserves, the elves, to turn one of their flanks.
>Send the elves to break through the line in the centre.
>Order a general push with all available units.