>>6084103The final salvo of micro missiles fly. One of the VTOL's lists for a moment before losing control, slowly crashing into the side of the skyscraper. the other two close to return fire, weathering the strikes with indifference, front mounted minigun turrets spooling up.
>if you continue the battle, your unit's physical frame may be destroyed.>Are you a bad enough dude to try and bomb the VTOLs?>Inert credit Y/N?>Retreat?---
>>6084111Halberd Intergalactic continued to pave the way for expedited infield engineering techniques. The powergear readily accepts the weapon and the right arm is left behind as part of the scrap pile should a need arise. The operator tests the new weapon system and finds it to be more than satisfactory as some field targets are obliterated via hypersonic depleted uranium.
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>>6084138B.D., in a state of heightened euphoria proceeds to create a floor mounted door to Narnia with his cutting torch. Shockingly, the door did not go to Narnia, but a place of screaming, and smoke, and burning lard and meat, and the stench of terror. Not one to pass up a good time, B.D. jumped in. Try as he might, his adult spirit would not pass through the magical realm, and no matter how hard he stomped and squished to get past the barrier it would not budge. A talking lion head manifested before him and guided him away from the forbidden door, towards his true heart's desire. Sitting on a bench were a pair of beautiful "Glauberyts" Lore had it that they were descended from the PM-63 RAK....though to the side was some sort of abomination. A belt fed MAC-11 style weapon, fed rifle rounds. They were absurd, wasteful, probably uncontrollable. The lion looked at B.D. and spoke, and as it spoke it emitted flames and lightning "The good wife or the wild whore? What would it be?"
Sadly it was a drug fueled fantasy and the truth was there was a very dead merchant who will not be described here. Also the building was very on fire as B.D. ambulated out with his new choice of weapon.
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>>6084141Tutorial will be completed upon the capture of KhaieBalkh. At that point the game will roll over to a 1d100 dice system, same as it is now, just a wider range.
Some key takeaways for this session of SpaceMerc in terms of lore:
Your units are essentially immortal in that you can regenerate them from backups, but they are killable. Players can investigate the lore of the game as you wish, or just play it without ever knowing anything.
Mainline AKSG troops and machines are all capable of data upload when not jammed, as well as periodic backups. As long as the command center, wherever it is, survives, the troops experience and knowledge survives. Sometimes a commander will develop an affect for a specific personality, and wish to regenerate it. Otherwise the sum of campaign experience, technology, and process bleeds back into the generation process of units to create progressively more capable fighting forces.