>>5377989Bo channels is inner orc and faces the camera phone directly. "BITCHES AIN'T SHIT BUT HOES AND TRICKS!" He sounds a lot like Marsellus Wallce from Pulp Fiction. Someone from the crowd adds "Ohhhhhh shit son!" Bo slides on a pair of shades before joining his team on their way down to the next floor.
Ground level, you catch someone out the corner of your eye. He's watching another monitor with a few other officials. He's in a trench coat and smoking a cigarette. You notice pointy ears. Was the FBI on to you again, or?
The 2nd floor is as nasty as the first. Though a little more cramped. A hallway with doors. A referee greets the team as they get to the end of the stairs, barring them passage with a hand held up. He's simply waiting for the crowd to get downstairs for the viewing, too. Behind him, the Team notices that one Direcoon scrabbling away, to the end of the hall, and down the next flight of stairs to floor 3. Finally, the Ref steps out of your teams way to let them in.
For a few seconds, nothing happens. Then, four downs are kicked open with four goblins jumping out. They all have shanks. One of them has a face tattoo and looks like he's carrying a small fuse lit bomb. That would be Slim. "LET'S START THIS PARTY WITH A BANG!" The three other goblins bum rush the team, making it very difficult for the Team to get close to Slim or hit him with ranged attacks for the time being. It looks like Slim is using a Bic lighter to light the fuse to the small bomb he's carrying.
<span class="mu-s">Initiative</span>
BATSHIT: Rolled 1 D100: 24
SLIM STREET SHANKERS: Rolled 1 D100: 38
SHANKERS will go first.
>Team Bonuses: Coaching: +1 To Hit/ Break/Cripple Resist HYPE!(2ds): +1 To Hit/Break. Crowd(2rds): +1 To Hit/Break>+3 to Hit/Break, +1 Cripple Resist Total.>Slim is trying to light the Fuse, but won't be able to use the bomb until Round 2, at the earliest.<span class="mu-s">Actions</span>
>Have everyone deal with the goblins blocking them from Slim.>Have Soozie case FIREBALL, which will also target Slim. (2 Uses)>You and the Team try to argue with the Ref, because Bic lighters are illegal. (1d6 Roll, Succeed on 4+)