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You might as well start the conversation by addressing the, well, hungover elephant in the room. "I keep hearin' about the bender you were on."
Colt responds with an absentminded shrug.
"Could you tell me what you remember from your bender?"
"Ffhhh. Wish I could tell ya, man." Disappointment drips with every word he says. "Would've been a really cool story, I bet, but nah. Last thing I remember was wakin' up, tied and gagged, in one of them holding cells that guards put people in."
"I heard snippets or whatnot of what I did. I mostly did a lot of gun tricks and tried to woe the ladies, ya know? But, uh. Shot myself three times instead, ha."
Huh, they have prisons down here? Well, you suppose you imprison anomalies here, so that's not too shocking.
"I can hardly remember what happened yesterday, like, period." Colt continues. "We worked together, and I saw ya killin' something but it's like, a dream or some shit." So it erases memories before and after it was consumed. Interesting, could you possibly make bootleg amnestics out of it?
The <span class="mu-b">Man</span> can confirm Colt's story. He assigned himself to watch after Colt since, frankly, it's not like anyone else was going to. All he can add is that his 'friend' here got <span class="mu-b">increasingly intoxicated</span> over the span of his multi-hour bender. Even without Colt consuming any extra booze. Huh! Interesting and VERY worrying!
It was a sight to behold, the <span class="mu-b">Man</span> said.
"Fehh. Yeah, I was a real menace." He elbows the <span class="mu-b">Man</span>. Okay, yeah, you have to address this.
"Uh. Does he actually know you're...here?"
"Eh?" Colt chuckles at your question. "Who the hell are ya talking to there, Vince?"
"You're." You gesture to where the <span class="mu-b">Man</span> is sitting. "You're responding to him. You just elbowed him."
"I ain't got a fuckin' idea what you're talkin' about, man."
The <span class="mu-b">Man</span> explains that Colt is 'barely' aware of him. He's perceived by Colt more as part of his own conscience than as, say, an actual person. He's just glad he has someone besides you to talk to.
"Feh. Yeah, it's nice talkin' to people. Gets pretty borin' chattin' with Old Red Blooded, ya know?"
See, the <span class="mu-b">Man</span> points out. It's weird, though; Colt wasn't like this before. <span class="mu-b">Colt only started responding to his own words today.</span> Right around when Colt work up from his bender.
That IS odd. Colt DOES carry two ARTIFACTS around (you still see his rifle hanging off his back) but if artifacts could weaken it, you'd imagine a lot more people would notice the <span class="mu-b">Man.</span>
...Could it be the wine? SOMMELIER was able to notice the <span class="mu-b">Man</span>. Maybe the wine messing with a person's brain lets them perceive the <span class="mu-b">Man</span> slightly better? The question is how YOU'RE able the notice him, though. Jury's still out on that.
"Speaking about the guards." You address the <span class="mu-b">Man</span> again. "They've been kinda weird, haven't there?"
How so, the <span class="mu-b">Man</span> asks?