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DENIABLE ASSETS
Anyone can acquire these - provided you are willing to pay.
Setting aside all compunction of loyalty purchased by the highest bidder - or betrayer - it is best not to be seen or caught anywhere near them...
DENIABLE ASSETS
01 Assassins
02 Blackmail
03 Blacksite Interrogation
04 Blockade Runners
05 Conspiracy Theorists
06 Counterintrusion Network
07 Covert Shipping / Smugglers
08 Cracked Communications
09 Cyberninjas
10 False Front
11 Honeypot Network
12 Panopticon
13 Propagandists
14 Saboteurs
15 Safehouse Hideout
16 Seditionists
17 Space Pirates
18 Stealth Tech
19 Treachery / Turncoat Informants
20 Vuln Database / Zeroday Exploit