>>6029394>6/6Well, you did want as much help as you could get solving the mysteries surrounding your implant, ship and… whatever Peedee is. Now that the rest of your crew is assembled in one place you might as well make the most of it.You take a deep breath and, ignoring the quizzical looks your newly arrived officers give you, walk determinedly over to lock down access to the lab.
“What I’m about to tell you cannot leave this room.” You then begin slowly, carefully. “Please disable your MPCs, there can be no chance we’re overheard.” You command.
You reach up and unclip your already deactivated device and move to place it next to Kiro’s on the lab bench. The three women glance at each other but quickly follow suit without comment — your tone having switched to one rarely used outside of life-and-death situations. They’re instantly alert and on edge, instincts well honed by training despite only limited practical experience.
You start from the beginning…
==================================
As you recount the strange and twisted details of your dreams to your officers, the second time you’ve attempted to put it all into words today, you feel like the practice is helping your muddled memories to line up a little straighter. Besides your first mate — Kiro — and the ship’s mysterious Avatar — Peedee — the crew member you spent the most time interacting with in the AI’s twisted simulation was actually your Navigation officer — Cleo. The cracks in the personality model used to mimic her are more readily apparent now in hindsight, a fact reflected in the bemused look the towering Ulveng is giving you as you explain her role in your artifically directed dreams.
From her failure to outmanoeuvre a boarding craft to her savage defence against its occupants, then her emotional reaction to the ship burning dead crew for fuel and subsequent mood swing back to ingeniously deceiving the enemy by coasting torpedoes stealthily into detonation range… there were more than a few discrepancies that your mind was being forced to gloss over. You pause in your tale to explain as much to the increasingly perplexed Cleo, and assure her that now that you‘re no longer under the ship’s influence you are able to tell truth from fiction.
Privately you sort it out in your own mind. Her [+Creative] and [+Playful] demeanour is as always front and centre but you also know that she:
>Can be very determined to do things her way, no matter what. Her [~Wilful] nature often leading to aggressive and sometimes [-Violent] outbursts. She’s been reprimanded more than once for brawling as a Cadet. (Skill Acquired: [Adv. CQC Training{B|M)], Bio Unchanged.)>Struggles when confronted with situations that challenge her provincial upbringing. It’s not uncommon for her to be ruled by her [~Emotional] nature and adherence to traditional Ulveng practices which border on [-Superstitious]. (Skill Acquired: [Huntress(B|S)], Bio updated.)