>>5586171>>5586172I could wait, but this is essentially just a combat tutorial. In the future please only roll once per prompt unless specified to otherwise. I'll get this post out, likely the last of the night. If anything about combat doesn't make sense, just ask.The fleeing man is not especially fast and your arm is well practiced. You lift your spear overhead- its balance is not perfect, not being a purpose-designed throwing weapon. One pace, two paces, three- you cast. The spear rips straight through his neck and throat, your sheer power carrying it far further than the corpse it just made. He, too, is taken by his strong fate to fall at your hands.
Two men dead in as many strokes. You are a practiced killer, and these ill-equipped, ill-trained, foolhardy mortals are like rabbits against you. The men of the forward outpost are dead. You have a decision to make.
There is no chance the men at their main encampment know what just transpired. You could, if you so pleased, hunt them down and kill these bandits to a man. It isn't your land, but this is a task you have done enough that sheer habit calls out at you to finish the job.
Or you could just leave. Get on your chariot and go. They don't have anyone to tell them you are passing. Lazy, perhaps, but only a fool fights unnecessary battles for neither glory nor riches.
Either way, you retrieve your spear and take the dead man's to use as a javelin. It is small in your hands yet will do for killing work.
>Hunt them down- another combat encounter, this time I will treat it like Nikandros v normal mortals >Leave. You feel no need to waste your talents on scum like this. >Something else?