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Quentin gives you a thumbs up before he spreads his wings. With the same speed of a wasp buzzing towards a pile of sugar, he shoots up towards the platform at the very top of the room. You immediately activate SIGHTJACK to get an idea of what's up there before he comes back.
>6/10 RESTRAINT LEFT!
Your vision immediately shifts to his point of view. The first thing you notice is how his sight has hundreds of hundreds of tiny lenses in it that makes adjusting to his vision a bit hard. Quentin lands on the rusted metal platform with a bit of an unstable wobble. He glances around the platform, which has various brightly highlighted blood smears on the rails.
The door itself is a crumbling apart stainless steel door with a heavily worn away label slapped on front of it. "MAINT SHA" is all you can make out from it. He reels back his leg and slams his foot against the door a few dozen times until it eventually collapses from the stress of it, allowing Quentin entrance into the Maintenance Shaft(?).
The room, despite not having any active lights, is pretty lit up from Quentin's point of view. It's a very cramped and cozy room with a super low ceiling. Quentin has to squint down so he doesn't smash his shell's head against the ceiling.
There's a wooden table with some...fresh food? Freshly cooked given how steam is still rising up from the bowl of processed noodles. Must've been reheated by the microwave sitting at the corner of the room; There's also a small cabinet and minifridge next to it as well. With the pile of blankets resting on the floor as well: Someone has been living here and very recently.
There's also a spare CONTAINMENT CUBE up here. Empty and in its compact form, however. Nice! He picks it up before investigating further.
>+1 CONTAINMENT CUBE!
Quentin spots a trail of footsteps thanks to his bug vision and scents. It leads down a maintenance shaft that simply goes in a straight line for a while. Thankfully, due to his wings, he's able to buzz down the shaft pretty quickly despite how cramped everything is. Doesn't take long for him to stop in front of a small doorway that has a ladder leading straight up somewhere.
Quentin squints at what's written next to the doorway. "ACCOUNTING". There's also a spare compact ladder laying on the ground in front of the doorway but besides that, the rest of the shaft has been caved in from well, 60ish years of no actual maintenance?
<span class="mu-b">Though there is a speck of blue blood at the base of the rubble blocking the shaft AND the ladder to accounting.</span>
He grabs onto the ladder and after taking some time to waddle through the cramped shaft and living area, he pops back out and onto the platform. This is when you disconnect SIGHTJACK since you don't really need to see through his perspective anymore.
You shake your head a bit to regain your senses. Your other allies are standing around you by the fleshy tree, confused as hell as to why you were just staring into thin air for a while.