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Rolled 38, 2, 77, 92 = 209 (4d100)
Nah just kidding.
Cult Knight: 14/90 HP
He's going to bust out his own super move!
Roll 1d100! The dice order will be His highest against your highest, lowest against your lowest and so on. He'll deal damage twice to all that gets hit
+8 stat Bonus + 9 Litany of Combat bonus for the Weeb Knight
+5 stat Bonus + 9 Litany of Combat bonus for the Mob Knight
+8 stat Bonus + 9 Litany of Combat bonus + 5 innate bonus for the Scythe Knight
Due to the pre-roll, Lilly knight's result is 53 + 19 bonus
+20 For the Cult Knight