Quoted By:
>’’Tell me what you know of King crab’’ you did not trust this man, he knew much more of the past than you trusted and you would have answers. [Taciturn + Truth Seeking]
The old man had his hand on the door to the hovel when your head stopped spinning with questions and treasons.
<span class="mu-i">‘’Tell me what you know of King crab’’</span> you blurted, you needed answers more than sense allowed. The old man paused, considering what you asked of him.
<span class="mu-i">‘’It’s not a tale I should tell lad, mayhaps yer kin should’’</span> the old man was hesitant for some reason you knew though why escaped you.
<span class="mu-s">Persuasion check</span>
> Higher Social Standing / Simple request [Gain information]
>80DC
>Bad memories -10DC
>Audacious state + 20DC
>Stranger -3DC
>Age & time -15DC
>Old loyalties Write-in +1 Save
>Hard retelling +1 Adverse re-roll
>Fated: (+1 re-roll at any time, +1 Adverse re-roll to next check.)
>DC 72
Double Fail = Choked retelling, despite anything else the old man is full of emotion, his retelling is a hard task and misses details otherwise provided.
0 =<span class="mu-i">‘’I know nothing lad, best ye be on your way’’</span> the man is reticent on the matter and worse hardened by your desire for one.
1 = <span class="mu-i">‘’It was a long time ago lad….’’</span> the man’s memory is dimmed by age but he remembers some though it is obvious the larger picture is missing.
2 = <span class="mu-i">‘’Twas like this….’’</span> the man is forthcoming though some details are missed, you receive a (mostly) accurate retelling.
3 = <span class="mu-i">‘’It was a dark and stormy night….’’</span> the man’s wits and memory are unclouded by Age & Time and the retelling is glorious and true.
Double Success = Oath unforgotten, your journey to dragonstone will be further aided.
Three rolls of 1d100 Please! You have one re-roll of consequence, there is one adverse re-roll!
<span class="mu-s">The story of the Crab king’s end is a violent one…</span>