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The oddest thing of all about it is that...there's an Eclipse Talisman hanging off the entity's neck.
The entity slowly shifts its head around to look at you. Or at least you think it is, you can't really make out its face.
[ANOMALOUS ABILITIES] No, no, we have to run. That shouldn't be here. THAT SHOULDN'T BE HERE! You two can't exist at the same time!
[SEEKER OF THE CITY] That's an anomaly. You know that's an anomaly. But it's not an anomaly that should exist yet because it's-
It slowly shifts its head, as if trying to get a better look at you, before it finally speaks. The voice that comes out of it is immediately recognizable. It's your voice.
"Hello." <span class="mu-b">The City's Archivist</span> acknowledges your existence. "What are you doing out here? It's not safe out here, not with them around. I don't want anyone I love to be hurt by them."
What do you even say back to it? Pick as many options as you want.
>[SEEKER OF THE CITY] "What do you know?" (-1 RESTRAINT. Choose two of the following to learn about: ALPHABET COMPANIES, THE CITY, THE FUTURE, THE PAST, OUTSIDE THE CITY, YOUR ALLIES, or YOURSELF.)
>[UNSTABLE] "Is this what I'm fated to become if I lose control? A beast?" You need to know why THIS is the anomaly form of you. (OVERWHELMING WILLPOWER DC: 34, rolling 7d6 by yourself. If you pass, you'll find out something deeply fundamental about yourself.)
>[PERSON OF INTEREST] "Not safe? Is it the same group that hurt you?" There's nobody out here but you have to understand what this THING is talking about.
>[ANOMALOUS ABILITIES] "What's with the occult symbols? Is there a purpose to them?" You doubt they're just meaningless scribbles. (-3 RESTRAINT, you'll get some very unique knowledge on the anomalous and occult to use in the future.)
>"Here, let me help you." (-1 UVX #58, MUSHROOM SAUCE, and UVX MODEL #222. You imagine it will repay you handsomely for your attempt to heal it.)
>Try to think of a reason as to why or how this thing could even exist at the same time as you. (OVERWHELMING COGNIZANCE DC: 27, rolling 6d6 by yourself. You'll be able to piece together why this mockery of you exists on success.)
>"No. You don't exist. I refuse to believe you exist. You shouldn't be here." Refute this thing's existence. It's a cruel mockery of you and it should not be. (??? RESTRAINT DC: ??/??/??/??, rolling 6d6 by yourself. The higher you roll, the better you'll be able to proper refute it. Hopefully it'll stop existing if you refute it hard enough.)
>Hug it. (-1 RESTRAINT, -1 FLESH. This will hurt you and you're not sure what benefit, if any, you'll gain for it. Maybe it's the right thing to do, though.)
>"Was all of it worth it in the end?" You're not sure why you're asking this but you have to know.
>Y-you have a mission to do. You're tired, you're seeing things. Walk away. (Heals 2 RESTRAINT. You can only pick two other options with this.)
>Write in (Use an item? Ask it something else? Do something else?)