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“The slaves o' the Soulless came last night,” he rattles. “This time, one o' them walked into our village with a lump o' mud in his hands. I cut him down an' when it hit the earth, fireflies burst outta it. They stank of piss and sweat but I didn't think it meant anythin'. Less than an hour later, a cloud o' wasps appeared outta nowhere. So many o' them that the air was as thicker than water, bitin' an' stinging' everythin' that moved. I gathered as many Voss as I could an' fled, there's no way to fight a foe like that.”
“So why did you come here?”
“I thought it was empty an' safe, a place where we could stay until the valley's safe again.” His jaw locks for a moment as he tries to appear stubborn, but the illusion soon passes. Blayz just looks defeated. “... All I ask is that you let us stay 'ere, Three Hundred. Just for a bit, eh? You wanted to protect the Voss, now you've got a second chance at it.”
How the tables turn.
>You will allow the Voss to stay, Blayz included, so long as they are able to feed and look after themselves. You are nothing if not magnanimous.
>URGE: You will allow the chieftain to stay with the rest of his tribe, on the condition that he demonstrates his submission to you. The memes demand it.
>Though you'll allow the Voss to stay, Blayz must go. You were not welcome in his home, so you see no reason to welcome him into yours. Cast him out.
>Gun the chieftain down. With him dead, the Voss will surely fear you so much that they will obey your every command. You will become their tyrant.
>FEAR: Fill Blayz with such fear that he will leave the valley that he has called home for all his life, never to return. His tribe may stay.
>They all must leave. The Voss must find somewhere else if they seek sanctuary. You washed your hands of this thankless lot when you left their village five days ago.