>>5570156calm down nigga theres only two faults in your system
>stuck doing nothing for several turnsyou could NOT do that. What if you do a 1d100 roll when travelling, and depending on how successful they will be will give them options to do something while travelling. Maybe if they get 80, they can improve themselves a bit or learn about the destination, but if they get 45, maybe the difficulty is increased.
>bad balancehow about scaling the combat differently? didn’t you try to do that after the castle battle?
>bland writingI don’t think so. I thought it was pretty alright.
Although, I suppose I can’t really do much. You’ve made up your mind to the point of writing this post. It was fun, qm