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...However, with the Esaal presence, that may be a bit trickier then you thought.
<span class="mu-b">”Farro, what's going on?”</span>
<span class="mu-g">”The system is swarming with Esaal ship patrols, your Majesty. Let me give you the tactical details...”</span>
Because of the powers of FTL and Starsight navigation- you can travel through this system quickly enough to stop these enemy ships from attacking you. However, you are relying on light-lag and your hyperspace navigators, the migrators aboard your Cruisers, <span class="mu-i"><span class="mu-s">you must make your moves as three turn plans</span></span>. Your goal is to reach the <span class="mu-i">Baalathi Binary Star System</span>- which is marked by a blue circle. Once you reach it, you will need to leave the sector of space by reaching the edge of the map and warping out unmolested for at least a round.
Every round, <span class="mu-i">you can move on space in any direction</span>- including diagonals. You can also choose to stay still. While staying still for a turn, you become impossible to detect unless an Esaal ship moves directly over yours. You can also repair your ships if they are damaged; but not by much. We should prioritize speed.
Each <span class="mu-i"><span class="mu-s">Esaal ship</span></span> has a sight radius of one square in all directions. If they see you, they will chase you. If an Esaal ship moves onto the same space as your fleet, they will engage in combat and you will take damage!
The majority of the ships on the display are <span class="mu-s">Cruisers</span>. However, the large ship in the Center is a <span class="mu-s">Battleship</span>. Battleships are many times more powerful then Crusiers, and are a massive type of ship class that the Hegemony is not yet capable of building- you should avoid running into this.
Around the map are also green question spaces. These are gravity anomalies that cannot yet be identified. As none of them give off the energy readings of ships or space stations, it can be safely assumed they will either <span class="mu-i">asteroid fields</span> which will deal some damage by moving through them, or a <span class="mu-i">nebula</span> which will allow you to lose ships chasing you.
You also have an alert level. Every time you are spotted by an Esaal ship, it will increase by one.
Finally, there are <span class="mu-i">Esaal Warp Beacons</span> marked on purple circles. These warp circles are where new Esaal ships will warp in if you reach an alert level with a ship or ships marked on it- and they have a vision radius of two spaces. You can also destroy these to lower the alert level by one.
<span class="mu-g">"What's our plan, your Majesty?"</span>
>Give a three step plan (example: Up, Stay Still, Up-Right) for where you want to move