>>5991996“No-” You are cut off immediately by the tangled man.
[ACKNOWEDGED]
There is a very distinct whirring noise that emanates from him, “H-hey! I wasn’t-”
[SOON THE KING WILL KNOW OF MY DEMISE. SOON THE GREAT TRIAL SHALL BEGIN]
“Hey, listen to me! Wait demise?” The whirring gets louder.
[LOVE LIVE THE KING. GLORY TO OUR UTOPIA]
“Oh, shit!” The inquisitor curses before roughly, and in a most ignoble manner, tacking you and Marie off the docks. The last thing you hear is [INITIATING SELF-DESTRUCT SEQUENCE] before you’re taken under the waves. Then a bright light, and a muffled explosion. For the next few moments, there’s water-filled screaming, confusion, and struggling swimming. All before the inquisitor wrestles you to the water's surface and drops you on the ruined dock’s driftwood before diving down for Marie.
You cling to the wood for dear life as you slowly kick your way to a broken support of the dock. Soon enough the inquisitor resurfaces with a panicked Marie and focuses on calming her as you carry yourself out of the water. Once the Strange woman is calmed enough you help bring the other two out of the water before you all exchange glances and look at the hole where a part of the dock used to be. Only scraps remain of the kidnapper, a bit of flaming cloth here, metal over there, and a mangled top hat that floats atop the water. You have a feeling that any attempt at diplomacy with this “king Watanabe” just went up smoke just as his servant did. Good riddance.
After extinguishing some small flames with your magic you manage to dodge the few onlookers who arrive to check out the loud sound from their dispersed positions around the deserted district and make it back to Asher’s house. Soaked, miserable, and tired. Not much is said other than the agreement that any major decisions about what to do can wait until morning when you’ve all had enough time to think about what to do. Personally, once you dry yourself off you fall on your bed and into a deep sleep as soon as your head hits the pillow, your brain far too tired to carry a coherent thought.
Which might not have been for the best seeing as you’re now sitting with Asher and Marie in the living quarters and need to decide what to do about what happened the night before.