Rolled 3, 5, 6 = 14 (3d6)
An electrifying jolt of fear arrives from your pilot.
“The tracks. Oh, I’m so stupid. Why did I take us on the road? Stupid, stupid pilot.”
“Pilot? Elaborate?”
She takes a deep breath.
“It doesn’t matter. We’re heavy. This road is not for walkers. Do the math. Makes potholes, which are bad for vehicles. Especially a plow.”
With that insight, her mind spins into a whirl.
“Oh no. Those vehicles are going to be stuck while someone comes back to get them.”
“Could they turn back? Return to their point of origin?”
“Maybe. Or get stuck in an even worse point in the snow. They'll probably not risk it. Frack. Frack. Alright, let me think.”
You detect a transmission from them, which you instantly jam.
No calling for backup.
Wait. Ah. You may see the problem.
No signals, no movement.
Signals going out could mean more contacts arriving when requested.
Well, you could propose a solution.
>Engage, clear them all. The ‘civilian’, if it is that, will be left in a flipped vehicle, unable to call for help.>Settle in to just wait it out. Stall your schedule until the convoy moves again. At least it will let you probably finally pin down exactly what model of combat vehicles you’re dealing with.>Slip away. Perhaps slightly risky, but it does get you moving. And you can engage if you’re spotted, anyways. As long as being spotted doesn’t result in an accelerated bit of metal passing through your frame first.>Write-in.>Defer to your pilot. She'll think it through. Have a little faith.A/N
>>596634210/10 post, comrade. Thanks for picking up the torch where I declined to.
I debated doing a joke in honor of April 1st where the lead vehicle was a truck carrying smaller truck carrying trucks, but declined. Beta is still fairly unfamiliar with humor, after all.
In the vein of Hasbro truck carrying smaller Hasbro trucks