>>5274505No worries, unfortunately it's too late to hit the Photon Flashbang to any effect, but feel free to use it against the cad now in Phase 3, in case she keeps going after Seneca with her remaining goon! There's a real danger there!
And remember, you can perform up to 2 actions per turn! While you're in there, hit a Shocking Grasp or Basic Attack, too!
In more dire circumstances, other players or I may suggest actions to be used for any absent person's turn in pursuit of preservation of that Mutant or the mission/Moshers at large.
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They're as ornery as cornered skunks now!
Take it to 'em!! Private Potato Salad still has full HP, but his only backup is left at 1HP!
Take the goon out, and the Boss's Basic Attack has no chance of killing Seneca, but will you be sacrificing the bonus if you fail to beat the Boss in time?
You're trying to formulate a plan, but the ruckus of Port Polka is intensifying and getting louder!!
From the distance more amps approach, all feedbacking flagrantly, and... Marching. Lots of haphazard marching footsteps.
You've got 2 or 3 turns until that army gets close and you've got to skedaddle. Get a jumpstart by defeating the zone's Boss! No matter what, you gotta survive!
The Iron Boot steps back to get his breath, and to let the young guns hound the fame, before making his own move.
>Begin Mutant Phase 3!! Make your marks, build your story, earn your glory!! Disco Phase 3 begins... in approx. 12 hours!!!