<span class="mu-s">End of turn 10. Turn 11 starts.</span>
As the world sets alight again history takes an unexpected turn: Qedar, the previous scapegoat, how enjoys the favour of public opinion. With that immense power starts gathering against the Hasdurn, not for free of course, but I digress. Still, nothing is decided yet. The die will be he ultimate judge.
>>5591045Qedar launches a counter attack on sea against civilian targets, while some would call it a war crime, at the end of the day history is written by the victors.
The various villages raided get mostly abandoned leaving the land under Qedarn rule - even if its hardly enforced.
>>5590426if and when you decide to teleport however many armies you may roll for attack with the same breath
also, im making you wait for so long for your city is because of the whole nomadic thing, but if you have noticed there are other things that you have enjoyed a bonus on so far<span class="mu-s"><span class="mu-b">### Wars ###</span></span>
>Hasdurn*(25) <-> Qedar (12)>Hasdurn (N/A) <-> Qedar*(11)<span class="mu-s"><span class="mu-b">### Expansions ###</span></span>
>Revelers to tile 31>Shillaria to tile 12>Silver Scale to tile 22<span class="mu-s"><span class="mu-b">### Creation in progress ###</span></span>
>Imazeeb cities>Silver Scale ships<span class="mu-s"><span class="mu-b">### Finished ###</span></span>
>Qedarn city>Reveler army>Reveler villages>Shillarian roads<span class="mu-s"><span class="mu-b">### Misc ###</span></span>
>Shillaria assists the Imazeeb with construction>moved Reveler ship back to home