>>5195186You point out a Xeno-Matter Musket and discuss the few unique points you knew about the weapon. It was very archaic considering the modern standards, but it worked and you were sure it was just as deadly as it had once been. The first year is a thing of legend, as Tony reads off the small synopsis left in scattered paragraphs around the exhibits. The Elysians Tribes rose up, demanding Eskarrian ancestral land as their own in an unprovoked attack. Conveniently the Peoples of the plains did the same. The joint effort was fierce and the fighting was brutal. But the Eskarrian spirit may be tarnished by fire, it may be chipped by xeno-alloys but it would remain yet. With decisive tactics the First Empress led the heroes of Eskarria to victory, shattering the spear heads of both attacks and chasing the Elysians back to the waves and the steppe people high into the mountains.
Imposing itself as the sole regional power. Arguably the most powerful state in the world, and very much so in eastern Europa and the Asianic lands. A lingering thought had nipped your mind, a strange thought that
<span class="mu-r">She</span> was the Empress. But
<span class="mu-r">She</span> was too short, foreign and with dark hair. The eyes were just too different. It left you with more questions. Heading through a doorway the same section continued showing off other Phobos users across the founding of the Empire. A foul wind blew through the museum, the reflective marble flooring giving you glimpses before your eyes fell on it truly. You felt cold and yet you burned still. Standing within that storm once more. Seeing and reliving the struggle of the dead. Your unit was busy exploring the creases of the past. You plainly stood motionless, encompassed by the shade of a Waking Nightmare. It's Umbral Core exposed and waiting. A thousand voices howl your name, one you can't recognize. Ichorous sludge that seeps towards you, calling out in a sickeningly black tongue. You blink and the world is frozen. You taste blood and feel death in your hands.
<span class="mu-s"><span class="mu-r">!!MIND TEST!!</span></span>
>Roll 3d6+1>Highest of the first three rolls will be used.>Stats give a bonus to relevant tests. Failure: 3-7
Partial failure : 8-10
Partial success :11-13
Success : 14-18
Critical Success: 19+