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Rolled 6, 8 = 14 (2d20)
Further sapping their spirits, it is an unusually dreary morning in the early Thessalian summer, Zeus Hyetios having assembled his flocks of wet stormclouds to Mount Olympus in the sky above. Nonetheless, you cobble together some enthusiasm and impress upon them the importance of a good performance. Through the course of the morning, you “let slip” that you mean to bring the group to Phthia if they perform well and do not reveal their origins, and you further imply that you intend to bring them to a local nobleman’s estates for a trial run. Even sullen Gerasimos’ mood brightens significantly at the prospect of running amok amongst the capital. Such expedient deceptions are easily made and easily forgotten, and if you success, the local area will soon be in an uproar anyways.
Having shored up the morale of your troops, you stand before them in the courtyard and sing out a melodious invocation to Apollo Μουσηγετης, leader of the Muses – and pretend not to see the grimaces amongst your chorus as they realize that they have days of rehearsal ahead.
>Deianira previously secured a +4 performance bonus for her troupe last round of rehearsals.
>This is a CHA versus WILL context, with the play Acinus fully "written" - mostly just Deianira enforcing discipline on her chorus with charm and smile.
>Players, I need TWO rolls of dice+1d20+7 to determine Deanira's success in further instructing her people.
>Deianira will improve the Chorus' performance bonus by a further +1/+2/+3 if she beats the Chorus' WILL DC by 3/6/9.
>A +7 bonus would be pretty frickin' good, especially considering that Deianira can loosen up the audience with the Dionysian Frankencense.