Quoted By:
> Sight Test VI:
> DC 45: Witchlet Chlotsuintha is not Keen of Eye, making a Involved Sight Test like this [More than Moderate]
> + DC 6: Witchlet Chlotsuintha is currently Tired II and is not as perceptive as she might be otherwise
> + DC 4 Witchlet Chlotsuintha is currently Drained II, and may not be thinking as quick as she normally does.
> + DC 2 Witchlet Chlotsuintha is under the effect of slow-burn ranged remediation cast.
> + DC 5 Witchlet Chlotsuintha is underway and moving, complicating her efforts.
> + DC 5 Witchlet Chlotsuintha is slowly but steadily moving through the affected area, meaning that she has a limited and narrowing window to perform the test.
> + DC 3 Ambient Light paired with the Nude Spluttering Flame are not enough to adequately illuminate the area.
> - DC 5 [Unknown]
> - DC 20 Witchlet Chlotsuintha has her Strange-Staining Glyph active, and can get a general idea of the "gradients" in the Strangeness, which could correlate to points of interest
> - DC 15 Witchlet Chlotsuintha has Absolute Knowledge of Aldoin's Second Floor.
> DC 30: Anything lower is a failure. [Re-rolls and auto-passes are available. No hostile re-roll(s)]
> No Passes: Strange Conclusion: Chlotsuintha is not able to find any points of interest, and she concludes that this batch of the Strangeness spread from elsewhere. She sees no reason to investigate the exterior wall here any further.
> One Pass: Strained Conclusion: Chlotsuintha is not able to find any points of interest, and she concludes that this batch of the Strangeness spread from elsewhere ... however, she can't shake the thought that she overlooked something.
> Two Passes: Making the Grade: Chlotsuintha identifies an area of the wall where the Strangeness is at a higher Degree than the rest, and notices what looks to be gouges in the walls at the epicenter of this higher Degree patch. NCF and CF nulled for Sight Test VII.
> Three Passes: Good on the Glyph. Chlotsuintha identifies the higher Degree patch, as well as the gouges. She also notices something Mysterious about the areas surrounding those gouges. NCF and CF nulled for Sight Test VII.Gain Knowledge of the second floor.
> If ONE of the THREE rolls comes up as a Critical or Near-Critical Failure (Roll of 1 or 2) then nothing happens, as NCF and CF have been nulled for this test.
> If ONE of the THREE rolls comes up as a Critical or Near-Critical Success (Roll of 100 or 99) then Chlotsuintha finds something from what might have made those gouges.