>>6049080You watch as an arc of light flies over the campsite, connecting with one of your kin. It is the same kind of light that kisses the ground during a storm. This must be the result of witchcraft. You watch as that brother bursts into flame.
Three of your kin, including the one just lit ablaze, are dead on the ground. Thob and two of your other brothers are fighting the old man. Thob’s leg seems to be injured, though he still stands. Blood flowing from the old man’s head is blinding his right eye, making the fight an even one.
Another goblin seems to have just finished off a bow-wielding knife-ear next to the tent. He bursts into flames suddenly, being struck with the same mysterious attack that killed the first brother you saw. Looking for its source, you find a robed woman standing next to the wagon. Most definitely the witch.
And not any sooner than you identified her is her throat pierced by a goblin arrow. Higby, not seeking to repeat his mistake from the beginning of the raid, hits the vital point of the magic user.
At this, the old man flees. Seeing the way the tides of battle are turning, he bursts into a sprint for the horses. You feel a bit bad for him, knowing he will be quite disappointed when he sees the state of his escape plan.
You decide to
>Ambush him when he nears. (write-in) and (roll 1d100). supporters can also roll for the decision they support. Keep in mind that you are an underweight, malnourished goblin who happens to have great swordsmanship.>Hide until your brothers inevitably catch up to him. Safety first. You have contributed more than enough.>Write-in