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Few development happens, mainly because of the lingering threat of the Chaos Invasion : after all, even though colossus don't attack anymore the settlements, walking piles of rot are still seen.
This result in a minor accumulation of stress and emergency state preventing all developments, barring two :
The Ghostclaw Runic Armor is now a reality. Three time as thin as BurningGrass's stone protection, the result is outstanding thanks to the mystic energy embedded in the runes.
>Grants +7 in fight.
Meanwhile, in the Far North, Cerulean tribe stroke several accords with the other hunters. The Temples open in garden.
Plus, the Cerulean infrastructure and tradition of tunnels, traps, false walls prevent their new guests to wander too deep away from their authorized spaces.
But this is secondary to their real improvement : Warbreed Fourbeaks.
Bigger, but dumber and tameabler (which impact negatively their fighting capacities, a necessary cost to pay for them to stop eating their riders)
>Fourbeak Warbread - +3 to fight.
In the south, Badback's attempt where nastily interrupted by the presence of the Rot Titan. Nothing the conjoined effort of Jupiter And Badback couldn't clean : Nurgle presence in the south is no more
For now
North is not so lucky : Chaos progressed. At the detriment of Cerulean's territory. The traps and tunnels are not enough to stop the targeted slaughter from the colossal demons.
>What next?