>>5893263>>5893268>>5893273>>5894351>>5894352>>5894354>>5894415>>5896321>>5896555>>5896557Tall order anon, especially the roadbuilding part. Magic is not something most golems are capable of, though I suppose if you recharge it with your own power it may move the earth like you described. Overall, siege golems are possible, but they'll take up like 30 regular golem slots in your control capacity. They can bring down walls though by throwing rocks and can function as juggernauts to break enemy lines due to their size. I'll see what I can offer you at the end of the update.
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>Make 400 iron golems>Start outfitting your bandit warriors with superior equipmentThe roaring fires of the iron melting furnaces pump hot air out into the workshops, creating an atmosphere of perpetual heat. The smiths and miners labour every day, smelting iron bodies for you to animate.
The outfitting of the troops goes fine as well. New armour, new weaponry, sharp and easy to handle, makes its way into the hands of the former convicts.
Your power grows. However, there is merit in keeping up the advance before the enemy is aware of your actions. You consult Shooshe for the first time in a couple months, calling your heroes and commanders to the meeting as well.
"What do you think of taking another province before they're aware of our advance into this one?" You ask. "Forge the iron while it's still hot."
"They should be aware." Polaire notes. "They must've received some news when you requested the administration of Orsora to turn over to you. Someone in the villages should've ran and told the cities about the power shift."
"They still won't be quite as ready." Jimerey responds. "We should attack with all our forces. Crush them quickly."
"They're behind walls, in their great cities." Shooshe says, his voice, as always, flowing, bubbling, slow. "We would need either to besiege or storm. Preparation is key for campaigns..."
"We're already as prepared as we can be." Jimerey states. "We'll construct siege engines on site."
"Or make siege golems." You add.
"Do what you like." Shooshe replies, surrendering.
"A better question is" Truvor says quietly. "how many can the cities raise in defence?"
"Their militias should be similar in number to ours. Perhaps more." Ermund says. "Though regarding quality... There are many mages in cities. Even if many have been taken by the king."
>Send an army according to this anon's plan >>5894351 >>5894352 >>5894354 to Youns, the city known for being the entry point to the Wildlands. Much trade flows through here.>Send an army according to anon's plan to Halner, the city of woodland hunters surrounded by woods where mythical creatures dwell. >Wait until the gear for all of your bandit warriors is ready and the golems are constructed (4.5 months, first third of spring), then march on Youns/Halner (specify).