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Hey guys. Starting a cyberpunk quest very soon and I’m planning on having the MC be a cyborg kill machine and having the players handle contracts for a corp. should i sort of gameify it and make it a tactical quest with a system like that one enclave fallout quest or should I focus on something more character driven and less strictly mission based with more downtime and character development between operations?
Also debating on if the MC should be a duty bound stooge of the corp or a soldier of fortune