<span class="mu-i">UNPACKING...
Loading EXAMINE::GET(MON.DESCRIPT)...
Loading HEALTHBAR.UI...
Loading INSTINCT;(AVATAR.SWAP;)...
Loading 66 OTHER ITEMS...
INITIALIZATION... OK.</span>
[You get a glimpse of a dingy interior and complicated piloting machinery lit only by dim flames. A new menu called METACOMMS appears.]
POMPY: Hey Pal! It's good to have you. Before we talk further, press the Spacebar to pause the game.
[You do so. The sound effects and ambience stop. A little pause button is on the top right of the screen. And yet, in the world of frozen time, the robot on the screen is able to turn to face you directly. His screen is beaming and his posture is relaxed.
Looking at his smug mug, you kind of want to punch this guy in the face.]
PSYCHOPOMP TALKING: (Psychopomp OST - Down We Go)
https://youtu.be/EPuzbPbuVAIPOMPY: Think of these files as a long overdue delivery reaching its intended recipient - the long long journey has finally reached its end.
POMPY: Phew! Ah, yes.
POMPY: Hello, PLAYER.
POMPY: I'm sure you're practically bursting with a lotta questions like "What's going on here?" and "Why are you like this?"
POMPY: Well, to start off, we're in HELL now, Pal.
POMPY: That's not a bad thing though!
POMPY: A lot of people are ultimately destined to go to HELL!
POMPY: But with lil' ol me, maybe you'll be one of the lucky few to survive it, Pal!
POMPY: <span class="mu-i">So, Pal, you ready for Hell? It'll be a long way until you see the surface, Pal.</span>
POMPY: If you got any questions, don't hold back! We've got the time to talk now. Time enough to last.
POMPY: But first things first: I gave you my name, so how 'bout you give me yours Pal?
>Player name choices will be provided below. >Feel free to write or draw in your own icon for the Quest MC. >In addition, I would appreciate if you provide a sample quote or write your questions in character to help establish the character.