>>5903720>>5903735>>5903740>>5903782>Ask for specific details of the memory–a thread to pull at.>Head out into the hallway. Investigate the other rooms of the caravan.“Hmm–..well..” You begin to creep into the doorway out of her room, cautiously peering your head out and looking both the ways. The slipshod assemblage of wood that resembles a hallway seem outright dangerous to walk through, as if you’d crash through the floor if you set foot on the wrong board. “You remember anything in particular from this memory, my lady? A thread for us to pull at?”
“If I remember correctly–hmm.” Your master steps casually through the doorway past you, each step causing the caravan to shudder and whine. “I think this is when the princess was accompanying us out for a journey. She’d run away from home in search of adventure and got stranded out in the sea.. got a few of her honor guards slaughtered. We figured we’d drag her back home.”
“The princess? You met with a princess? The kingdom doesn’t have a princess.” Your brow furrows. “Wait–do you mean Good Queen Galia?”
“Yes, that’s what they call her now.” Sigrid seems bemused. “We found her in a wrecked carriage and hauled her a few days back out to the kingdom–for our trouble and her brattiness, we all got a good haul of gold and a royal connection. How do you think ghost magic was made legal in the country, anyways?”
“Oh! I see.” You nod, a hand on your chin–the timing does make sense.. “So, then something to do with her?”
“If I recall the details of the memory correctly, I’d set out with Ana to fetch supplies in a town outside around now. We could go observe the town for something to break. I’m sure there’d be plenty of opportunities there.” Sigrid casts a glance down the hall to a door. “Or, if you really want to, you could look for something to do with the princess. I don’t think you’d find her very pleasant, though, all told..”
>Follow Ana to see the town and pursue an opportunity there.>Remain in the caravan to bother the princess Galia.>[Write-In.]