Rolled 3, 2, 3, 15 = 23 (4d20)
>>5718754>>5718852>>5718885>>5718959>>5718960>>5719026>>5719052>>5719130“I am very happy for you,” you begin. “It is about time you were free, great One.”
Your big brother rumbles appreciatively.
“However,” you continue, “you cannot stay here.”
He tilts his head.
“Can,” he notes simply.
You nod, but the nod turns into an emphatic shake. The Paladin Order has gryphon mounts, some capable of flight. They have the powerful divine magic of their false, weakling gods—still enough to put down a dragon, as history has proven. They cannot have failed to notice his rampage, and they will no doubt come for him any time now. This sort of brazen activity, alone and without the support of an army, it will get him killed.
Alas, he doesn’t seem to agree.
“Come to Bloodrise,” you plead. “It is safer there, and together, we can prepare for the REAL war ahead.”
“No duh—d-danger—can hurt me,” the great Green Dragonborn boasts, flexing his massive wingspan—nearly sixty feet. He projects his Fearsome presence, and the young Red Dragonborn glance curiously in his direction, while he harem-playthings are cowed and bow before him.
“This my place now,” he asserts. “No p-puh-PUNY humans can stahp-STOP—me. I rule here.”