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After mulling it over for a moment, you come up with two very good reasons to pace yourself. First, you have more than enough conduit at this point, so there is no real pressure to take unnecessary risks. Second, there were six drones named on the door, and the thought of having to fight or flee from them as your tanks run dry and batteries go dead is enough to send a chill up your spine. You get everything wrapped up nice and neatly, anchor it to your suit, then you punt yourself towards the hatch - but before you even reach the alcove by the blast door, you realize that you have forgotten something important.
"Start of Line. Range of address, two hundred cubits. Target of address ‘Tread-Softly’. Purpose of address, exit standby. Time of address, effective immediately until otherwise commanded. End of Line."
In the darkness of the bulkhead, you can sort of see Tread-Softly stir, and by the time that you are hauling your toolbox and your load of wrapped conduit through the hatch, the lights on the lures have all winked back on. More than that, you can actually see some of them being moved into new positions, especially around the portions of the 'hedge' that you cut. That is ... good, you suppose. The drone can clearly protect electronics from conduit worms, and you really haven't had much of an opportunity to examine any of it, not even the lures, so once you get back, you will be able to do a little bit of double-tasking. Tentatively pleased, you retrace your path through the hulk as best you can, figuring that doing so is your best bet for avoiding any of the other drones referenced on the door to the bulkhead.
Of course, this means that you have to go through the lift shaft again - which is harrowing enough that for a moment you started to seriously consider finding an alternate route with your schematic ... until you remembered just how long the detour around the first sealed blast door turned into. Not wanting anything close to repeat of that, you pull yourself and your bundles into the dusty shaft and moving quickly and deliberately you navigate your way out of the enclosed space. You decide to hold off on using your boosters this time, simply because trajectorizing yourself and several bulky bundles is a fairly tall order, and seeing that you passed through here last time without incident, you figure that you don't need the added difficulty. There might have been something to that, because as you are pulling your way out of the shaft, you find what looks to be a clean solenoid, still nestled in the frames of one of the doors. Careful to not risk contaminating your equipment or your suit, you wrap it up separately, and continue on your way.
As you make your way through the increasingly familiar halls of the <span class="mu-i">Highest Heaven</span>. a thought occurs to you.