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They did have to be transported over the sea. Perhaps there was something you could do to impede their progress, though it wasn’t as convenient as blowing them out of the water…
>You did have contacts with the Augustans and the Breach Fleet. They could buy you time- but not forever. (Delays the arrival of foreign mercenaries until November, in exchange for 2 Lira)
>Let them come. Even the fiercest mercenaries would just be another test for your Revolution. If you did beat them, imagine the publicity, the fame…
>Other?
Along with the two companies of Household Militia coming from the north, there was apparently a large shipment of weapons, guarded by the reinforcements. Doubtless, they could be used to equip even more conscripts, unless you interdicted the shipment, perhaps even took it for your own use. Such was easier said than done, though. Your Intelligence Department had figured out it was coming, and where from, but it was so heavily guarded that Irregular action by itself wouldn’t have much chance of being effective. If you tried moving some of your closer-by troops, though, you could possibly delay the shipment- and even bait out a greater battle...?
>Approve the operation. Your second battle against the Duke might prove to stunt his confidence, if you were more successful than last time. More weapons wouldn’t hurt you to gain either. (Involves your Militants in the east of the county as well as your Irregulars- the people south won’t be able to make it in time if you approve the op.)
>Deny the operation. You weren’t in a good place to try that battle. You’d prefer one more on your own terms.
Even that was not the totality of news. Your contacts in the Utopian Front had leaked another factor coming up, regarding the <span class="mu-i">Giardino Rosso</span>. They were mobilizing their so-called “Special Action Groups,” into a mass that would be near as large as what the Duke Di Interres was currently assembling. An ad-hoc mass of insurgents, armed militia, and even Emrean War veterans from the north coordinating them, the <span class="mu-i">Giardino Rosso</span> had sensed a climactic battle coming, and they wanted to be a part of it. Most likely they would wait to see if you or the Duke was victorious, and then come in to smash the weary winner, practically taking control of the province in one fell swoop…
Not a great situation. A lot on your mind, considering that on top of everything, Yena was expected to give birth very soon- Leo had sent a telegram just earlier that Marcella had gone into labor. Maybe you should have both knocked up your wives a little earlier after all, with how many ways your attentions were being split now.
>Take any other turn actions?
>Make your 2d6 deployed Legion roll as well.