>>5814863Unbeknownst to all, save for one of the exiles who now toils and repents with his similarly-castrated brothers under the watchful eye of the white-haired wardens, a lone woman stands upon the edge of the sea, looking northwards, her belly round with child. She knows she will never see her love again, nor will her child ever see his father, and knows that her love knows this as well. She also knows that if the truth of this child ever comes to light, there will be no mercy spared to the innocent babe, and so she remains quiet and lies to her family about who the real father is.
>...With that, we now move onto our player actions for the age. Our current population size dictates that we have three actions available.
As a reminder, player actions are purely on the initiative of whatever we would like to accomplish; for example, purely as a list of ideas (and is nowhere near final or limited to) consider the following:
>Attack>Breed>Build>Create>Defend>Diplomacy>Divine>Domesticate>Experiment>Exploit>Explore>Exterminate>Farm>Festival>Govern>Hatch>Magic>Mine>Modify>Refine>Religion>Repair>Ritual>Settle>Stockpile>Study>Trade>WorshipStudy the map in
>>5814863 and compare the information in
>>5810205 to help narrow down your ideas.
>What will our three actions be? You may list them one at a time, or suggest three.