Quoted By:
Rolled 2, 3, 1 = 6 (3d3)
Umzulkuwana hears the bellowing of the idiot creature in the distance; the chattering, chittering voices of his children beg him to fight it, run, eat, kill, scream, ROAR, FEAST – Umzulkuwana shuts out the droning insane ramblings of his dead progeny, and turns to the northwest. His form now longer and stronger, he confidently sets out in search of new prey.
Night and day pass him by, and nestling in a large canyon, he prepares himself for an assault against a smaller city – the religious fervor of the settlement means nothing to him, as he drives Amandla into his flesh and bones…
>Umzul’s Turn*
>1: Move to U24, and then V23 – with Size F, Kaiju get one extra move.
>2: Spend one Amandla empowering STA from E->D*.
>3: Spend one Amandla empowering STR from D->C*.
Umzul
HP: 4/4 (F Size + E Stamina) || Amandla: 1Um / 5
[ Sze: E || Str: C* || Sta: D* || Spd: E* || Spc: G ]
Elemental: Ibhalansi (Balanced)
Archetype: Umbalali (Destroyer)
Milestones: Destroyer
Tile: V23
by QM fiat, I am suspending the lost turn penalty for Turn 4 given my poor showing over the past week.
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A dead giant grows larger, every thundering step causing its flesh to roil and ripple…
Thal, you’re now at 5/5 HP, have Size F, and also your Amandla pool is 4U / 6, unless I made a mistake somewhere.
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A giant rock’s hide flakes off, revealing darker and harder stone beneath. It is motionless, even as the ragged survivors of the dying village flee into the night.
Giant Rock, you’re now at 5/5 HP and your Amandla pool is 0 / 3, having burned all your pool for the STA upgrade
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Ihlathi spends a week burying itself among the soil, swaying, breathing, dancing. Her limbs grow more powerful, and the thorns along them grow sharp and sturdy. The mobile fortress, lumbering behind, reaps the benefit of the investment as well…
Ihlathi, please note that your amandla pool would be zero, BUT you are still reaping protectorate Amandla – your pool is now back at your cap of 4/4. Enjoy the free ride while it lasts!