Rolled 91, 7, 40, 5, 34, 36 = 213 (6d100)
>>6009530>Name:Serene Republic of Enlightened Goatmen
>Leader's name:First Speaker Baaran
>Race(s):Goatmen
>Color(for if/when I get a map):>General location:Upon the gentle rolling coasts of the Shimmering Sea where the River Itza flows
>Fluff about nation:Formed originally as a defensive alliance among goatmen villages to fend off other more savage beastmen, the Serene Republic has slowly evolved into a proper state. From within each village an elder is elected from among those over the age of thirty and then these elders gather to elect a First Speaker to guide the Assembly of Voices and represent them in foreign affairs. While a peaceful nature at heart the Goatmen are not afraid to form militias and defend their homes to the last breath.
>Fluff about leader:First Speaker Baaran is a wise and gentle goatmen elected from among the village elders to represent the republic. By his guiding hand he hopes to bring a new age of prosperity and peace to his people.
>General magic practices:The Goatmen commune with the spirits of their ancestors calling up them for aid in elaborate rituals. Every family maintains a shrine to their ancestors which is central to their cultural practices.
>Population: 9850>Military:4 Goatman Patrolmen +1.2
1 Small Boats [Ship]
>Power level: 1>Tech Level: 1>Bonus:Recruitment: +10
Shamanism: +5
>Tech:[Weaponsmithing I]
[Medicine I]
[Tools I]
[Construction I]
[Armour I]
[Taming I]
[Shipbuilding I]
[Shields I]
>Buildings:[Orchards II]
[Forge I]
[Mines I]
[Quarry I]
[Lumber Mill I]
[Capital II]
[Shrine I]
[Barracks I]
[School I]
[Basic Roads I]
[Agora I]
>Others:[Roaming Herds]
[Copper Ore]
[Protective Trinkets]
[Copper Tools]
[Fresh Produce]
[Patriotic Education]
[Capraopolis, Pearl of the Republic]*
Herding Animals (1/1)
[Missing First Speaker]
>In Development:Cultivating power! (6/?+3)
Turn 52.
1-2. The Wolves will be our greatest chance at tracking down and finding Speaker Baaran, they must be prepared for war! 1/6
Turn 53
1-2. The existing Patrolmen will be adorned with new armor and shields; they must be prepared to fight against all odds to retrieve Speaker Baaran. They will also be equipped with warhounds to accompany them if the above turn is successful.
Upgrade 4 Goatman Patrolmen +1.2 with [Armor I],[Shields I] and maybe Warhounds.
Turn 54
1-2. Hopefully adorned with new armor, shields and warhounds the Patrolmen will head out to find first Speaker Baaran.